Building the Gizmo Board

Our friends at Definium Technologies have just recently taken delivery of a number of blank circuit boards for a new board design that we've been working on over the past few weeks (Gizmo #1). The Gizmo board has been developed as part of our community outreach project, The Innovation Circle. The new board has been designed as a multi-purpose device which will be the backbone of future interactive museum displays and education programs that we'll be running through the Innovation Circle project.

Of course, now that the blank boards have arrived, we need to populate them with components. To this end, Mike spent most of the day today training the pick and place assembly robot in our lab at the Gasworks in the finer art of Gizmo creation.

To teach the robot how to place all of the necessary components onto the Gizmo board, we really only need to teach it how to place a single component. If we can get one component aligned perfectly, then that gives us the offset required for placing all of the other components on the board. We apply the offset into the board design software, then the offset is automatically applied to every other component on the board and the machine is all set to do its work.

In this image, Mike is using a laser crosshair on the pick and place assembly machine to teach the board how to place a single component (one of the resistors), which will then be used to calculate the offset for the rest of the board.

If you haven't seen our pick and place assembly machine in action just yet, here's a video that we captured at one of our Innovation Circle open days recently. You can find more photos from the Innovation Circle on our official Instagram account.

James Riggall

Launceston, Tasmania, Australia

James is a Tasmanian entrepreneur who found his start as a teacher at the Human Interface Technology Laboratory (HITLab) in Launceston, Tasmania. James worked at the HITLab for five years. During that time, he taught courses in virtual reality, augmented reality, entrepreneurship and video game design. In his teaching career, James worked extensively with international lecturers, including the founder of the original HITLab in Seattle, Professor Thomas Furness. James also helped facilitate many guest lectures from international speakers, including staff from Microsoft, Valve Software and Gas Powered Games, as well as numerous independent video game developers. James left the HITLab in 2012 to establish Bitlink. Bitlink is a technology consultancy and software development house which is based in Launceston. As consultants, the Bitlink team help local businesses get the most out of technology and build their own success in the digital economy. As developers, the team build mixed reality and data visualisation applications for a variety of hardware platforms. James serves as a director of Startup Tasmania, a not-for-profit organisation and networking group for Tasmanian entrepreneurs. James is also one of the key proponents of the Macquarie House Catalyst Project, an initiative which aims to convert an iconic historic building in Launceston into a coworking space for Tasmanian innovators.